entity rendering

Should we give the entities a render order? Right now the doors render over the player.   (How do other roguelikes do this?)   Also, the doors don't have a way of changing their icon when they're d...

Id #744 | Release: None | Updated: Feb 2, 2013 at 5:27 AM by imcmeans | Created: May 3, 2008 at 9:02 AM by imcmeans

misc entity lifetime stuff

Should entities get their EntityDef in the constructor? That way then can initialize params to (class) defaults. Or should those params just get set in code?   Entities shouldn't need unique names,...

Id #743 | Release: None | Updated: Feb 2, 2013 at 5:27 AM by imcmeans | Created: May 3, 2008 at 8:59 AM by imcmeans

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